Zbrush creating matcap

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Capturing Matcap Materials and Exporting to Game Textures (Zbrush to Photoshop)
-First step: Get the matcap! In ZBrush, open the modifiers options of the Material panel and move your mouse cursor over the little bottom. Tutorial: Creating new Materials in ZBrush?? Press the Texture:Import button and select the file. Choose the Flat Color material and then presss Texture:Crop and. If you are not familiar with what zbrush matcap shading is, here is the simple of it. Just a basic sphere bitmap image, no special image data.
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In ZBrush, open the modifiers options of the Material panel and move your mouse cursor over the little bottom picture: i. Works fine, and realtime in sculpt mode:. Some effects like this one must use the Best Render before they are visible. The texture node is the picture precedently cropped.