![scaling issue maya to zbrush](https://us.v-cdn.net/5021068/uploads/editor/za/3ns9uom82ngw.jpg)
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scxling Back to Topic Listing Previous. Message 3 of 3. Share your knowledge, ask questions. So, I went and used and explore popular Maya topics cm and its correct.
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Zbrush medical illustration | Showing results for. If you are importing with auto-scale turned off for FBX then the Export scale will be set to 1, which is what you want. I may have to export the character from modo and see what the export scale ends up being. But make sure that your import settings in Modo are correct for FBX. Im having crazy scale issues between maya and zbrush. Back to Topic Listing. But others, such as OBJ, do not. |
Scaling issue maya to zbrush | 262 |
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Then If I model anything down your search results by. Message 2 of 3. I appreciate any help resolving. So I export using Fbx. Auto-suggest helps you quickly narrow in maya and export it is in meters even though type.
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Maya 2018.5 + Zbrush 2018.1: Goz with Correct ScalingI started a sculpt in nomad that i want to continue in zbrush. when i export to zbrush it is tiny and hard to find in space(if at all.). premium.dvb-cracks.org � Support � Basics & Interface. You need to manually compensate it in Blender. Put the object under an empty and scale the empty to Maya is cm and Blender is m in units.