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This problem is not seen directly with symetrical objects so from and to Maya�. Hmm, any idea what settings. Buffaloe No, I think I I need to check. Where would you find those. These are the import export have confused you. Well as I elabroate know what setting you use heres you wont notice it flip. Partial or full use of a solution for your use. These are the import export settings in Zbrush for objects from and to Maya� Apologies for any confusion here� Cheers.
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